![]() They are considerably tanky once supported with corpse cart and necromancers. Murdering State Troops with ease and even doing pretty good against the Slayers nearby. They do pretty good in combat once buffed. What y'all talking about? Free Skeletons are pretty great and they literally carry the faction, at least on VH/N where the AI does not get random battle buffs, just very quick veterancy. Sure it is not optimal but without the stat buffs that the AI gets on legendary, they are still useful as an Anvil and are very cheap so fill out your army quite nicely. In any case, the reason I bring this up is that I typically play on hard/hard and use skeletons pretty much all the way to the end. Like yeah it might be some sort of fun but to me it kind of defeats the purpose. Or playing Starcraft to on a higher difficulty where AI gets cheats but then using cheats yourself to give yourself more money and revealing the whole map so you can see what they are doing. Like yeah you are beating opponents which are more challenging but using "cheezy" tactics. It would kind of be like playing chess against much higher rated opponents (so that you cannot beat them playing "fairly") but then using an AI program to help you beat them. Obviously everyone can play like they want and all power to them, for me playing on a difficulty that gives cheats to the AI and then having to cheese the AI to have a chance is really jarring. This always fascinated me about how some people have fun with this game. ![]() He spends so much time per battle cheesing with skeletons he hardly reaches the late stages of the campaign before he moves on to a new campaign. There's a reason Legend's Vampire Count campaigns never really show you the late game. They are simply not very good unless you have a highly mobile Lord with Winds of Death, are not fighting Drycha's faction, are not fighting a siege, and are willing to spend 20+ mins per battle cheesing the enemy into a perfect box formation for Winds of Death. I don't even bother researching the no-upkeep tech. They are usually gone by turn 10 for me, especially on Legendary. Bonus: A gold-chevroned sword and shield Graveguard with proper Lord Army Buffs is a tar pit with some very pointy teeth. If you manage to confederate Vlad and unlock the second Blood Dragon Lord, all your armies get +300 xp per turn, making it easy to keep highly vetted Graveguards around. Late game, there are so many Battle Markers around the map that you can use Raise Dead to replenish your Graveguard ranks should any of them die. Add two Necromancers on Unholy Lode stone corpse carts and a Vampire Lord with Winds of Death and you are good to go against almost anything. My typical Legendary VC armies include 6-7 Graveguard Shields, 5-6 Vargulfs and 4 Blood Knights. You don't use them to kill you use them to hold the line while your Vargulfs/Vargheists/Terrorgheists/Blood Knights and your spellcasters do the actual killing. ![]() With proper tech and Lord abilities, they can fight to the last man with absolutely no crumbling, and can be healed with Nehek. Sword and Shield Grave Guard, on the other hand, are fantastic. ![]() Swordmasters of Hoeth, Executioners of Haer Ganeth, Greatswords, Hammerers. Grave Guard with Great Weapons are pretty bad, but so are most offensive infantry in WH2. I think that skeletons are worthy alternative for grave guards the whole game long, especially if you send armies far away from your recruitment centers They are just to stand there while you kill everyone with your cavalry, monsters or magic so it doesnt really matter what infantry you have. I dont find VC infantry dealing much damage. Skeletons are worse but serve as excellent fodder and are extremely easy to recruit everywhere (with a master necromancer, you can have them easily rank 6 or 7 right away). I mean, they are still (sort of) elite infantry and as such, worth a place in well organised army, especially those of blood dragon lords, but they tend to die and then its a boomer because you cannot recruit new units nearby. Grave Guards are kind of fragile, especially those with great weapons. 2K A Total War Saga: Thrones of Britannia.846 A Total War Saga: Fall of the Samurai.
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